IBM's First Ever Live Web Broadcast Conference on Massively Multiplayer Online Games

I'm happy to inform you that our IBM-MMOG Blog is now joining the Brand New GameTomorrow Blog !
The discussions on MMOG issues will continue there !
You'll be redirected to GameTomorrow within 15 sec.
See you on GameTomorrow.

Tuesday, June 14, 2005

Questions answered by Raph Koster, Chief Creative Officer, SOE

  1. Raph, you tell about the development costs constantly growing up. Please tell, does your company use external game development, do you outsource to decrease the development budget? How a development company, say, from Ukraine, which has low development costs but high talent and potential, haw can such a company become your potential external developer? Are you considering the possibility of external development at all?
  2. What has to happen in the industry for the financial models to work?
  3. Do you see convergence between music and online games industries?
  4. When asked about the most challenging design/technical issues, Richard Garriott expressed: "the devil is in the details": do you agree this is the next challenge for MMOGs and what should be done to address it?


WATCH HIS ANSWERS ON THE VIDEO ON DEMAND SERVICE at http://www.westcast.fr/ibm/event/ !!!

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